1 #ifndef COIN_SOPOINTSET_H 2 #define COIN_SOPOINTSET_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoNonIndexedShape.h> 29 #include <Inventor/fields/SoSFInt32.h> 37 static void initClass(
void);
54 SoNormalBundle * bundle);
62 Binding findNormalBinding(
SoState *
const state)
const;
63 Binding findMaterialBinding(
SoState *
const state)
const;
66 #endif // !COIN_SOPOINTSET_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.It contains the (now obsoleted) startIndex field and a convenience method for calculating the bounding box.
Definition: SoNonIndexedShape.h:32
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:149
SoSFInt32 numPoints
Definition: SoPointSet.h:40
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoSFInt32 class is a container for a 32-bit integer value.This field is used where nodes...
Definition: SoSFInt32.h:30
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:364
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
The SoPointSet class is used to display a set of 3D points.This node either uses the coordinates curr...
Definition: SoPointSet.h:31
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39