1 #ifndef COIN_SOFONTSTYLE_H 2 #define COIN_SOFONTSTYLE_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoFont.h> 29 #include <Inventor/fields/SoSFEnum.h> 30 #include <Inventor/fields/SoSFBitMask.h> 33 #include <Inventor/actions/SoCallbackAction.h> 34 #endif // !COIN_INTERNAL 42 static void initClass(
void);
46 SERIF, SANS, TYPEWRITER
69 #endif // !COIN_SOFONTSTYLE_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
Style
Definition: SoFontStyle.h:49
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoFont.cpp:307
SoSFEnum family
Definition: SoFontStyle.h:53
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoFont.cpp:335
virtual void GLRender(SoGLRenderAction *action)
Definition: SoFont.cpp:314
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:32
The SoFontStyle class changes the appearance of fonts for text rendering nodes.Successive text render...
Definition: SoFontStyle.h:36
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
The SoFont class is an appearance node for setting fonts.Successive text rendering nodes (like SoText...
Definition: SoFont.h:31
virtual void doAction(SoAction *action)
Definition: SoFont.cpp:282
SoSFBitMask style
Definition: SoFontStyle.h:54
virtual void pick(SoPickAction *action)
Definition: SoFont.cpp:328
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
Family
Definition: SoFontStyle.h:45
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
virtual void callback(SoCallbackAction *action)
Definition: SoFont.cpp:321
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the "bookkeeping" tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
The SoSFBitMask class is a container for a set of bit flags.This field is used where nodes...
Definition: SoSFBitMask.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39