1 #ifndef COIN_SOPENDULUM_H 2 #define COIN_SOPENDULUM_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoRotation.h> 29 #include <Inventor/fields/SoSFRotation.h> 30 #include <Inventor/fields/SoSFFloat.h> 31 #include <Inventor/fields/SoSFBool.h> 43 static void initClass(
void);
57 virtual SoNode *
copy(SbBool copyconnections = FALSE)
const;
58 void deconnectInternalEngine(
void);
59 void reconnectInternalEngine(
void);
66 #endif // !COIN_SOPENDULUM_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoPendulum class is used to create oscillating rotations.A smooth transition between rotation0 an...
Definition: SoPendulum.h:37
SoSFBool on
Definition: SoPendulum.h:49
The SoSFRotation class is a container for an SbRotation.This field is used where nodes, engines or other field containers needs to store a single rotation definition.
Definition: SoSFRotation.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoElapsedTime class is a controllable time source engine.The additional functionality provided by...
Definition: SoElapsedTime.h:35
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
The SoInterpolateRotation class is used to interpolate between two rotations.
Definition: SoInterpolateRotation.h:30
SoSFRotation rotation0
Definition: SoPendulum.h:46
SoSFRotation rotation1
Definition: SoPendulum.h:47
General purpose calculator for floats and 3D float vectors.The SoCalculator uses the values from the ...
Definition: SoCalculator.h:36
SoSFFloat speed
Definition: SoPendulum.h:48
The SoRotation class specifies a rotation transformation.Use nodes of this class type to re-orient ge...
Definition: SoRotation.h:31
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:31
virtual SoNode * copy(SbBool copyconnections=0) const
Definition: SoNode.cpp:391
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1189