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SoVRMLTimeSensor.h
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23 
24 #ifndef COIN_SOVRMLTIMESENSOR_H
25 #define COIN_SOVRMLTIMESENSOR_H
26 
27 #include <Inventor/engines/SoNodeEngine.h>
28 #include <Inventor/engines/SoSubNodeEngine.h>
29 #include <Inventor/engines/SoEngineOutput.h>
30 #include <Inventor/fields/SoSFTime.h>
31 #include <Inventor/fields/SoSFFloat.h>
32 #include <Inventor/fields/SoSFBool.h>
33 
34 class SoSensor;
35 
36 class COIN_DLL_API SoVRMLTimeSensor : public SoNodeEngine
37 {
38  typedef SoNodeEngine inherited;
39  SO_NODEENGINE_HEADER(SoVRMLTimeSensor);
40 
41 public:
42  static void initClass(void);
43  SoVRMLTimeSensor(void);
44 
50 
51  virtual void notify(SoNotList * list);
52  virtual void handleEvent(SoHandleEventAction * action);
53  virtual void write(SoWriteAction * action);
54 
55  SoEngineOutput cycleTime; // (SoSFTime)
57  SoEngineOutput isActive; // (SoSFBool)
58  SoEngineOutput time; // (SoSFTime)
59 
60 protected:
61  virtual ~SoVRMLTimeSensor();
62  virtual void inputChanged(SoField * whichInput);
63 
64 private:
65  virtual void evaluate(void);
66  SoSFTime timeIn;
67  class SoVRMLTimeSensorP * pimpl;
68 }; // class SoVRMLTimeSensor
69 
70 #endif // ! COIN_SOVRMLTIMESENSOR_H
SoEngineOutput fraction_changed
Definition: SoVRMLTimeSensor.h:56
virtual void inputChanged(SoField *which)
Definition: SoNodeEngine.cpp:220
SoSFTime cycleInterval
Definition: SoVRMLTimeSensor.h:45
SoNodeEngine is the base class for Coin node engines.Node engines have the same functionality as norm...
Definition: SoNodeEngine.h:33
The SoField class is the top-level abstract base class for fields.Fields is the mechanism used throug...
Definition: SoField.h:38
SoSFTime stopTime
Definition: SoVRMLTimeSensor.h:49
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoEngineOutput isActive
Definition: SoVRMLTimeSensor.h:57
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
SoSFTime startTime
Definition: SoVRMLTimeSensor.h:48
The SoVRMLTimeSensor class is a multi-purpose time event generator.The detailed class documentation i...
Definition: SoVRMLTimeSensor.h:36
SoEngineOutput time
Definition: SoVRMLTimeSensor.h:58
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:36
SoEngineOutput cycleTime
Definition: SoVRMLTimeSensor.h:55
The SoEngineOutput class is the output slots in SoEngine instances.SoEngineOutput has methods for con...
Definition: SoEngineOutput.h:36
virtual void notify(SoNotList *nl)
Definition: SoNodeEngine.cpp:226
virtual void evaluate(void)=0
The SoSFTime class is a container for an SbTime value.This field is used where nodes, engines or other field containers needs to store a single time representation.
Definition: SoSFTime.h:31
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:31
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1189
SoSFBool enabled
Definition: SoVRMLTimeSensor.h:46
SoSFBool loop
Definition: SoVRMLTimeSensor.h:47
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1031

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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