1 #ifndef COIN_SOSHADOWCULLING_H 2 #define COIN_SOSHADOWCULLING_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/fields/SoSFEnum.h> 29 #include <Inventor/annex/FXViz/elements/SoGLShadowCullingElement.h> 37 static void initClass(
void);
41 AS_IS_CULLING = SoGLShadowCullingElement::AS_IS_CULLING,
42 NO_CULLING = SoGLShadowCullingElement::NO_CULLING
53 #endif // !COIN_SOSHADOWCULLING_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
SoSFEnum mode
Definition: SoShadowCulling.h:45
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
The SoShadowCulling class is a node for setting the shadow style on nodes.
Definition: SoShadowCulling.h:31
Mode
Definition: SoShadowCulling.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39