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SoVRMLCoordinate.h
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23 
24 #ifndef COIN_SOVRMLCOORDINATE_H
25 #define COIN_SOVRMLCOORDINATE_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoMFVec3f.h>
30 
31 
32 class COIN_DLL_API SoVRMLCoordinate : public SoNode
33 {
34  typedef SoNode inherited;
35  SO_NODE_HEADER(SoVRMLCoordinate);
36 
37 public:
38  static void initClass(void);
39  SoVRMLCoordinate(void);
40 
42 
43  virtual void doAction( SoAction * action );
44  virtual void GLRender( SoGLRenderAction * action );
45  virtual void getBoundingBox( SoGetBoundingBoxAction * action );
46  virtual void callback( SoCallbackAction * action );
47  virtual void pick( SoPickAction * action );
48 
49 protected:
50  virtual ~SoVRMLCoordinate();
51 
52 }; // class SoVRMLCoordinate
53 
54 #endif // ! COIN_SOVRMLCOORDINATE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:32
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
The SoVRMLCoordinate class is used to define 3D coordinates for shapes.The detailed class documentati...
Definition: SoVRMLCoordinate.h:32
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoMFVec3f point
Definition: SoVRMLCoordinate.h:41
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoMFVec3f class is a container for SbVec3f vectors.This field is used where nodes, engines or other field containers needs to store an array of vectors with three elements.
Definition: SoMFVec3f.h:31
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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