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SoBlinker.h
1 #ifndef COIN_SOBLINKER_H
2 #define COIN_SOBLINKER_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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13  * distribution for additional information about the GNU GPL.
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSwitch.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFBool.h>
31 
32 class SoSensor;
33 class SoOneShotSensor;
34 class SoTimeCounter;
35 
36 class COIN_DLL_API SoBlinker : public SoSwitch {
37  typedef SoSwitch inherited;
38 
39  SO_NODE_HEADER(SoBlinker);
40 
41 public:
42  static void initClass(void);
43  SoBlinker(void);
44 
47 
48  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
49  virtual void write(SoWriteAction * action);
50 
51 protected:
52  virtual ~SoBlinker();
53  virtual void notify(SoNotList * nl);
54 
55 private:
56  virtual SoNode * copy(SbBool copyconnections = FALSE) const;
57  void deconnectInternalEngine(void);
58  void reconnectInternalEngine(void);
59 
60  SoTimeCounter * counter;
61 };
62 
63 #endif // !COIN_SOBLINKER_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoSwitch.cpp:211
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoTimeCounter class is an integer counter engine.The SoTimeCounter engine is by default connected...
Definition: SoTimeCounter.h:36
SoSFBool on
Definition: SoBlinker.h:46
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoSFFloat speed
Definition: SoBlinker.h:45
virtual void write(SoWriteAction *action)
Definition: SoSwitch.cpp:389
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
virtual void notify(SoNotList *nl)
Definition: SoSwitch.cpp:431
The SoOneShotSensor class is a sensor which will trigger once.Since SoOneShotSensor is a subclass of ...
Definition: SoOneShotSensor.h:29
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:31
virtual SoNode * copy(SbBool copyconnections=0) const
Definition: SoNode.cpp:391
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoSwitch class is a group node which selects one child subgraph for traversal.Which child to traverse is controlled by the application programmer by using the SoSwitch::whichChild field. In addition to picking out a single child for traversal, it is also possible to flip all children on or off for traversal.
Definition: SoSwitch.h:37
The SoBlinker class is a cycling switch node.This switch node cycles its children SoBlinker::speed nu...
Definition: SoBlinker.h:36

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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