1 #ifndef COIN_SOSPACEBALLBUTTONEVENT_H 2 #define COIN_SOSPACEBALLBUTTONEVENT_H 27 #include <Inventor/events/SoButtonEvent.h> 29 #define SO_SPACEBALL_PRESS_EVENT(EVENT, BUTTON) \ 30 (SoSpaceballButtonEvent::isButtonPressEvent(EVENT, SoSpaceballButtonEvent::BUTTON)) 32 #define SO_SPACEBALL_RELEASE_EVENT(EVENT, BUTTON) \ 33 (SoSpaceballButtonEvent::isButtonReleaseEvent(EVENT, SoSpaceballButtonEvent::BUTTON)) 43 ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7,
53 static SbBool isButtonPressEvent(
const SoEvent * e,
55 static SbBool isButtonReleaseEvent(
const SoEvent * e,
64 #endif // !COIN_SOSPACEBALLBUTTONEVENT_H
The SoEvent class is the base class for all Coin events.Coin contains its own set of event classes...
Definition: SoEvent.h:34