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SoVRMLText.h
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23 
24 #ifndef COIN_SOVRMLTEXT_H
25 #define COIN_SOVRMLTEXT_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoMFString.h>
30 #include <Inventor/fields/SoSFNode.h>
31 #include <Inventor/fields/SoSFFloat.h>
32 #include <Inventor/fields/SoMFFloat.h>
33 
34 class SoVRMLTextP;
35 
36 class COIN_DLL_API SoVRMLText : public SoVRMLGeometry
37 {
38  typedef SoVRMLGeometry inherited;
39  SO_NODE_HEADER(SoVRMLText);
40 
41 public:
42  static void initClass(void);
43  SoVRMLText(void);
44 
49 
50  enum Justification {
51  BEGIN = 0x01,
52  END = 0x02,
53  MIDDLE = 0x03
54  };
55 
56  virtual void GLRender(SoGLRenderAction * action);
57  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58 
59  virtual void notify(SoNotList * list);
60  virtual SoChildList * getChildren(void) const;
61 
62 protected:
63  virtual ~SoVRMLText();
64 
65  virtual void computeBBox(SoAction * action,
66  SbBox3f & box, SbVec3f & center);
67  virtual void generatePrimitives(SoAction * action);
68  SoChildList * children;
69 
70 private:
71  SoVRMLTextP * pimpl;
72  friend class SoVRMLTextP;
73 
74 };
75 
76 #endif // ! COIN_SOVRMLTEXT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:163
The SoMFFloat class is a container for floating point values.This field is used where nodes...
Definition: SoMFFloat.h:30
virtual SoChildList * getChildren(void) const
Definition: Geometry.cpp:126
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:32
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:38
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoVRMLText class is used to represent text in a scene.The detailed class documentation is taken v...
Definition: SoVRMLText.h:36
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
SoSFNode fontStyle
Definition: SoVRMLText.h:46
SoMFString string
Definition: SoVRMLText.h:45
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoMFFloat length
Definition: SoVRMLText.h:48
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSFFloat maxExtent
Definition: SoVRMLText.h:47
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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