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SoMultipleCopy.h
1 #ifndef COIN_SOMULTIPLECOPY_H
2 #define COIN_SOMULTIPLECOPY_H
3 
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoGroup.h>
29 #include <Inventor/fields/SoMFMatrix.h>
30 
31 class COIN_DLL_API SoMultipleCopy : public SoGroup {
32  typedef SoGroup inherited;
33 
34  SO_NODE_HEADER(SoMultipleCopy);
35 
36 public:
37  static void initClass(void);
38  SoMultipleCopy(void);
39 
41 
42  virtual SbBool affectsState(void) const;
43 
44  virtual void doAction(SoAction * action);
45  virtual void callback(SoCallbackAction * action);
46  virtual void GLRender(SoGLRenderAction * action);
47  virtual void pick(SoPickAction * action);
48  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
49  virtual void handleEvent(SoHandleEventAction * action);
50  virtual void getMatrix(SoGetMatrixAction * action);
51  virtual void search(SoSearchAction * action);
52  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
53  virtual void audioRender(SoAudioRenderAction * action);
54 
55 protected:
56  virtual ~SoMultipleCopy();
57 };
58 
59 #endif // !COIN_SOMULTIPLECOPY_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:771
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:462
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:35
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:32
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:606
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:783
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:32
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:584
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:620
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:591
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:30
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
The SoMultipleCopy class redraws it&#39;s children multiple times at different transformations.The SoMultipleCopy group node duplicates it&#39;s children nodes / subgraphs without using additional memory resources.
Definition: SoMultipleCopy.h:31
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:36
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:648
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:513
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
The SoMFMatrix class is a container for SbMatrix values.This field is used where nodes, engines or other field containers needs to store matrices.
Definition: SoMFMatrix.h:31
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoGroup.cpp:613
SoMFMatrix matrix
Definition: SoMultipleCopy.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

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