29 #include <Inventor/SbVec3f.h> 41 void offset(
const float d);
42 SbBool intersect(
const SbLine& l,
SbVec3f& intersection)
const;
43 void transform(
const SbMatrix& matrix);
44 SbBool isInHalfSpace(
const SbVec3f& point)
const;
45 float getDistance(
const SbVec3f &point)
const;
46 const SbVec3f& getNormal(
void)
const;
47 float getDistanceFromOrigin(
void)
const;
48 friend COIN_DLL_API
int operator ==(
const SbPlane& p1,
const SbPlane& p2);
49 friend COIN_DLL_API
int operator !=(
const SbPlane& p1,
const SbPlane& p2);
51 void print(FILE * file)
const;
60 COIN_DLL_API
int operator ==(
const SbPlane& p1,
const SbPlane& p2);
61 COIN_DLL_API
int operator !=(
const SbPlane& p1,
const SbPlane& p2);
63 #endif // !COIN_SBPLANE_H The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SbLine class represents a line in 3D space.SbLine provides a way of specifying a directed line...
Definition: SbLine.h:32
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
The SbPlane class represents a plane in 3D space.SbPlane is used by many other classes in Coin...
Definition: SbPlane.h:34