Coin Logo http://www.sim.no
http://www.coin3d.org

SoSceneKit.h
1 #ifndef COIN_SOSCENEKIT_H
2 #define COIN_SOSCENEKIT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodekits/SoSubKit.h>
28 #include <Inventor/nodekits/SoBaseKit.h>
29 
30 class COIN_DLL_API SoSceneKit : public SoBaseKit {
31  typedef SoBaseKit inherited;
32 
33  SO_KIT_HEADER(SoSceneKit);
34 
35  SO_KIT_CATALOG_ENTRY_HEADER(cameraList);
36  SO_KIT_CATALOG_ENTRY_HEADER(childList);
37  SO_KIT_CATALOG_ENTRY_HEADER(lightList);
38  SO_KIT_CATALOG_ENTRY_HEADER(topSeparator);
39 
40 public:
41  static void initClass(void);
42  SoSceneKit(void);
43 
44  int getCameraNumber(void);
45  void setCameraNumber(int camNum);
46  virtual SbBool affectsState(void) const;
47 
48 protected:
49  virtual ~SoSceneKit();
50 };
51 
52 #endif // !COIN_SOSCENEKIT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoBaseKit class is the toplevel superclass for nodekits.Node kits are collections of nodes and ot...
Definition: SoBaseKit.h:57
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:783
The SoSceneKit class collects node kits needed to set up a scene: camera, light and shapes...
Definition: SoSceneKit.h:30

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

Generated on Fri Feb 17 2017 for Coin by Doxygen. 1.8.13