1 #ifndef COIN_SOSHAPEHINTS_H 2 #define COIN_SOSHAPEHINTS_H 27 #include <Inventor/elements/SoShapeHintsElement.h> 28 #include <Inventor/fields/SoSFEnum.h> 29 #include <Inventor/fields/SoSFFloat.h> 30 #include <Inventor/nodes/SoSubNode.h> 38 static void initClass(
void);
42 UNKNOWN_ORDERING = SoShapeHintsElement::UNKNOWN_ORDERING,
43 CLOCKWISE = SoShapeHintsElement::CLOCKWISE,
44 COUNTERCLOCKWISE = SoShapeHintsElement::COUNTERCLOCKWISE
48 UNKNOWN_SHAPE_TYPE = SoShapeHintsElement::UNKNOWN_SHAPE_TYPE,
49 SOLID = SoShapeHintsElement::SOLID
53 UNKNOWN_FACE_TYPE = SoShapeHintsElement::UNKNOWN_FACE_TYPE,
54 CONVEX = SoShapeHintsElement::CONVEX
72 #endif // !COIN_SOSHAPEHINTS_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
FaceType
Definition: SoShapeHints.h:52
ShapeType
Definition: SoShapeHints.h:47
SoSFEnum faceType
Definition: SoShapeHints.h:59
SoSFFloat creaseAngle
Definition: SoShapeHints.h:60
VertexOrdering
Definition: SoShapeHints.h:41
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:32
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoShapeHints class is a node containing hints about how to render geometry.The SoShapeHints node ...
Definition: SoShapeHints.h:32
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoSFEnum vertexOrdering
Definition: SoShapeHints.h:57
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
SoSFEnum shapeType
Definition: SoShapeHints.h:58
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39