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SoProfile.h
1 #ifndef COIN_SOPROFILE_H
2 #define COIN_SOPROFILE_H
3 
4 /**************************************************************************\
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6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFInt32.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 #include <Inventor/elements/SoProfileElement.h>
31 
32 class SbVec2f;
33 class SoState;
34 
35 class COIN_DLL_API SoProfile : public SoNode {
36  typedef SoNode inherited;
37 
38  SO_NODE_ABSTRACT_HEADER(SoProfile);
39 
40 public:
41  static void initClass(void);
42 
43  enum Profile {
44  START_FIRST = SoProfileElement::START_FIRST,
45  START_NEW = SoProfileElement::START_NEW,
46  ADD_TO_CURRENT = SoProfileElement::ADD_TO_CURRENT
47  };
48 
51 
52  virtual void doAction(SoAction * action);
53  virtual void callback(SoCallbackAction * action);
54  virtual void GLRender(SoGLRenderAction * action);
55  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
56  virtual void pick(SoPickAction * action);
57  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58 
59  virtual void getTrimCurve(SoState * state, int32_t & numpoints,
60  float *& points, int & floatspervec,
61  int32_t & numknots, float *& knotvector) = 0;
62  virtual void getVertices(SoState * state, int32_t & numvertices,
63  SbVec2f *& vertices) = 0;
64 
65 protected:
66  SoProfile(void);
67  virtual ~SoProfile();
68 };
69 
70 #endif // !COIN_SOPROFILE_H
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
Profile
Definition: SoProfile.h:43
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
The SoMFInt32 class is a container for 32-bit integer values.This field is used where nodes...
Definition: SoMFInt32.h:30
SoMFInt32 index
Definition: SoProfile.h:49
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:32
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
SoSFEnum linkage
Definition: SoProfile.h:50
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoProfile class is the abstract superclass for profile definitions.Node subclasses of SoProfile s...
Definition: SoProfile.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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