1 #ifndef COIN_SORESETTRANSFORM_H 2 #define COIN_SORESETTRANSFORM_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoTransformation.h> 29 #include <Inventor/fields/SoSFBitMask.h> 37 static void initClass(
void);
60 #endif // !COIN_SORESETTRANSFORM_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:35
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:32
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoSFBitMask class is a container for a set of bit flags.This field is used where nodes...
Definition: SoSFBitMask.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39