27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoRotation.h> 29 #include <Inventor/fields/SoSFFloat.h> 30 #include <Inventor/fields/SoSFBool.h> 31 #include <Inventor/SbVec3f.h> 32 #include <Inventor/SbTime.h> 43 static void initClass(
void);
54 static void oneshotSensorCB(
void * d,
SoSensor * s);
55 static void fieldSensorCB(
void * d,
SoSensor * s);
56 void setRotation(
void);
59 #endif // !COIN_SOROTOR_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoRotor class is a node used to animate rotations.Insert this node in your hierarchy to apply a c...
Definition: SoRotor.h:37
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
SoSFBool on
Definition: SoRotor.h:47
The SoRotation class specifies a rotation transformation.Use nodes of this class type to re-orient ge...
Definition: SoRotation.h:31
SoSFFloat speed
Definition: SoRotor.h:46
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30