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SoGeoSeparator.h
1 #ifndef COIN_SOGEOSEPARATOR_H
2 #define COIN_SOGEOSEPARATOR_H
3 
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSeparator.h>
29 #include <Inventor/SbMatrix.h>
30 #include <Inventor/fields/SoSFVec3d.h>
31 #include <Inventor/fields/SoMFString.h>
32 
33 class SoState;
34 class SoGeoSeparatorP;
35 
36 class COIN_DLL_API SoGeoSeparator : public SoSeparator {
37  typedef SoSeparator inherited;
38 
39  SO_NODE_HEADER(SoGeoSeparator);
40 
41 public:
42  static void initClass(void);
43  SoGeoSeparator(void);
44 
47 
48  virtual void callback(SoCallbackAction * action);
49  virtual void GLRenderBelowPath(SoGLRenderAction * action);
50  virtual void GLRenderInPath(SoGLRenderAction * action);
51  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
52  virtual void getMatrix(SoGetMatrixAction * action);
53  virtual void rayPick(SoRayPickAction * action);
54  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
55 
56 protected:
57  virtual ~SoGeoSeparator();
58 
59 private:
60  void applyTransformation(SoAction * action);
61  SbMatrix getTransform(SoState * state) const;
62 
63  SoGeoSeparatorP * pimpl;
64 };
65 
66 
67 #endif // COIN_SOGEOSEPARATOR_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:40
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:35
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoSeparator.cpp:461
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:692
The SoGeoSeparator class is used to georeference a scene graph.FILE FORMAT/DEFAULTS: ...
Definition: SoGeoSeparator.h:36
The SoSFVec3d class is a container for an SbVec3d vector.This field is used where nodes...
Definition: SoSFVec3d.h:31
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:605
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void callback(SoCallbackAction *action)
Definition: SoSeparator.cpp:559
SoMFString geoSystem
Definition: SoGeoSeparator.h:46
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoSeparator.cpp:812
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
SoSFVec3d geoCoords
Definition: SoGeoSeparator.h:45
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoSeparator.cpp:871
virtual void rayPick(SoRayPickAction *action)
Definition: SoSeparator.cpp:787
The SoSeparator class is a state-preserving group node.Subgraphs parented by SoSeparator nodes will n...
Definition: SoSeparator.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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