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Public Member Functions | Protected Attributes | List of all members
SbVec4us Class Reference

The SbVec4us class is a 4 dimensional vector with unsigned short integer coordinates. More...

#include <Inventor/SbVec4us.h>

Public Member Functions

 SbVec4us (void)
 
 SbVec4us (const unsigned short v[4])
 
 SbVec4us (unsigned short x, unsigned short y, unsigned short z, unsigned short w)
 
 SbVec4us (const SbVec4s &v)
 
 SbVec4us (const SbVec4ub &v)
 
 SbVec4us (const SbVec4ui32 &v)
 
SbVec4ussetValue (const unsigned short v[4])
 
SbVec4ussetValue (unsigned short x, unsigned short y, unsigned short z, unsigned short w)
 
SbVec4ussetValue (const SbVec4s &v)
 
SbVec4ussetValue (const SbVec4ub &v)
 
SbVec4ussetValue (const SbVec4ui32 &v)
 
const unsigned short * getValue (void) const
 
void getValue (unsigned short &x, unsigned short &y, unsigned short &z, unsigned short &w) const
 
unsigned short & operator[] (int i)
 
const unsigned short & operator[] (int i) const
 
int32_t dot (const SbVec4us &v) const
 
void negate (void)
 
SbVec4usoperator*= (int d)
 
SbVec4usoperator*= (double d)
 
SbVec4usoperator/= (int d)
 
SbVec4usoperator/= (double d)
 
SbVec4usoperator+= (const SbVec4us &v)
 
SbVec4usoperator-= (const SbVec4us &v)
 
SbVec4us operator- (void) const
 

Protected Attributes

unsigned short vec [4]
 

Detailed Description

The SbVec4us class is a 4 dimensional vector with unsigned short integer coordinates.

This vector class provides storage for a 3 dimensional homogeneoues vector (with the 4 components usually referred to as <x, y, z, w>) aswell as simple integer precision arithmetic operations.

See also
SbVec2us, SbVec3us, SbVec4b, SbVec4ub, SbVec4s, SbVec4i32, SbVec4ui32
Since
Coin-2.5

Constructor & Destructor Documentation

◆ SbVec4us() [1/6]

SbVec4us::SbVec4us ( void  )
inline

The default constructor does nothing. The vector coordinates will be uninitialized until a call the setValue().

◆ SbVec4us() [2/6]

SbVec4us::SbVec4us ( const unsigned short  v[4])
inline

Constructs an SbVec4us instance with initial values from v.

◆ SbVec4us() [3/6]

SbVec4us::SbVec4us ( unsigned short  x,
unsigned short  y,
unsigned short  z,
unsigned short  w 
)
inline

Constructs an SbVec4us instance with the initial homogeneous vector set to <x,y,z,w>.

◆ SbVec4us() [4/6]

SbVec4us::SbVec4us ( const SbVec4s v)
inlineexplicit

Constructs an SbVec4us instance with initial values from the unsigned short integer precision vector v.

◆ SbVec4us() [5/6]

SbVec4us::SbVec4us ( const SbVec4ub v)
inlineexplicit

Constructs an SbVec4us instance with initial values from the 8-bit integer precision vector v.

◆ SbVec4us() [6/6]

SbVec4us::SbVec4us ( const SbVec4ui32 v)
inlineexplicit

Constructs an SbVec4us instance with initial values from the unsigned 32-bit integer precision vector v.

Member Function Documentation

◆ setValue() [1/5]

SbVec4us & SbVec4us::setValue ( const unsigned short  v[4])
inline

Set new coordinates for the vector from v. Returns reference to self.

See also
getValue()

◆ setValue() [2/5]

SbVec4us & SbVec4us::setValue ( unsigned short  x,
unsigned short  y,
unsigned short  z,
unsigned short  w 
)
inline

Set new coordinates for the vector. Returns reference to self.

See also
getValue()

◆ setValue() [3/5]

SbVec4us & SbVec4us::setValue ( const SbVec4s v)

Sets this vector to the short integer precision vector v, converting the vector to a unsigned short integer precision vector.

◆ setValue() [4/5]

SbVec4us & SbVec4us::setValue ( const SbVec4ub v)

Sets this vector to the unsigned 8-bit integer precision vector v, converting the vector to a unsigned short integer precision vector.

◆ setValue() [5/5]

SbVec4us & SbVec4us::setValue ( const SbVec4ui32 v)

Sets this vector to the unsigned 32-bit integer precision vector v, converting the vector to a unsigned short integer precision vector.

◆ getValue() [1/2]

const unsigned short * SbVec4us::getValue ( void  ) const
inline

Returns a pointer to an array of four unsigned short integers containing the x, y, z and w coordinates of the vector.

See also
setValue()

◆ getValue() [2/2]

void SbVec4us::getValue ( unsigned short &  x,
unsigned short &  y,
unsigned short &  z,
unsigned short &  w 
) const
inline

Returns the x, y, z and w coordinates of the vector.

◆ operator[]() [1/2]

unsigned short & SbVec4us::operator[] ( int  i)
inline

Index operator. Returns modifiable x, y, z or w coordinate of the vector.

◆ operator[]() [2/2]

const unsigned short & SbVec4us::operator[] ( int  i) const
inline

Index operator. Returns non-modifiable x, y, z or w coordinate of the vector.

◆ dot()

int32_t SbVec4us::dot ( const SbVec4us v) const
inline

Calculates and returns the result of taking the dot product of this vector and v.

◆ negate()

void SbVec4us::negate ( void  )

Negate the vector (i.e. point it in the opposite direction)

Referenced by operator-().

◆ operator*=() [1/2]

SbVec4us & SbVec4us::operator*= ( int  d)
inline

Multiply components of vector with scalar value d. Returns reference to self.

◆ operator*=() [2/2]

SbVec4us & SbVec4us::operator*= ( double  d)

Multiply components of vector with value d. Returns reference to self.

◆ operator/=() [1/2]

SbVec4us & SbVec4us::operator/= ( int  d)
inline

Divides components of vector with scalar value d. Returns reference to self.

◆ operator/=() [2/2]

SbVec4us & SbVec4us::operator/= ( double  d)
inline

Divides components of vector with scalar value d. Returns reference to self.

◆ operator+=()

SbVec4us & SbVec4us::operator+= ( const SbVec4us v)
inline

Adds this vector and vector u. Returns reference to self.

◆ operator-=()

SbVec4us & SbVec4us::operator-= ( const SbVec4us v)
inline

Subtracts v from this vector. Returns reference to self.

◆ operator-()

SbVec4us SbVec4us::operator- ( void  ) const
inline

Non-destructive negation operator. Returns a new SbVec4us instance which points in the opposite direction of this vector.

See also
negate()

References negate().


The documentation for this class was generated from the following files:

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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