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SoVRMLPointLight.h
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23 
24 #ifndef COIN_SOVRMLPOINTLIGHT_H
25 #define COIN_SOVRMLPOINTLIGHT_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLLight.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 
32 class COIN_DLL_API SoVRMLPointLight : public SoVRMLLight
33 {
34  typedef SoVRMLLight inherited;
35  SO_NODE_HEADER(SoVRMLPointLight);
36 
37 public:
38  static void initClass(void);
39  SoVRMLPointLight(void);
40 
44 
45  virtual void GLRender( SoGLRenderAction * action );
46 
47 protected:
48  virtual ~SoVRMLPointLight();
49 
50 }; // class SoVRMLPointLight
51 
52 #endif // ! COIN_SOVRMLPOINTLIGHT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: Light.cpp:90
SoSFVec3f attenuation
Definition: SoVRMLPointLight.h:43
SoSFFloat radius
Definition: SoVRMLPointLight.h:42
The SoVRMLLight class is a superclass for VRML light nodes.
Definition: SoVRMLLight.h:33
SoSFVec3f location
Definition: SoVRMLPointLight.h:41
The SoVRMLPointLight class is used to represent a point light.The detailed class documentation is tak...
Definition: SoVRMLPointLight.h:32
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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