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Struct with collision information. More...
#include <Inventor/collision/SoIntersectionDetectionAction.h>
Public Types | |
enum | PrimitiveType { SEGMENT = 2, LINE_SEGMENT = 2, TRIANGLE = 3 } |
Public Attributes | |
SoPath * | path |
enum SoIntersectingPrimitive::PrimitiveType | type |
SbVec3f | vertex [3] |
SbVec3f | xf_vertex [3] |
Struct with collision information.
This struct is passed to the collision callback registered by the application programmer. It contains information about which primitives are intersecting each other.
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