1 #ifndef COIN_SBVEC3UI32_H 2 #define COIN_SBVEC3UI32_H 27 #include <Inventor/SbBasic.h> 28 #include <Inventor/system/inttypes.h> 30 #include <Inventor/errors/SoDebugError.h> 40 SbVec3ui32(
const uint32_t v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; }
41 SbVec3ui32(uint32_t x, uint32_t y, uint32_t z) { vec[0] = x; vec[1] = y; vec[2] = z; }
46 SbVec3ui32 &
setValue(
const uint32_t v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2];
return *
this; }
47 SbVec3ui32 &
setValue(uint32_t x, uint32_t y, uint32_t z) { vec[0] = x; vec[1] = y; vec[2] = z;
return *
this; }
52 const uint32_t *
getValue(
void)
const {
return vec; }
53 void getValue(uint32_t & x, uint32_t & y, uint32_t & z)
const { x = vec[0]; y = vec[1]; z = vec[2]; }
55 uint32_t & operator [] (
int i) {
return vec[i]; }
56 const uint32_t & operator [] (
int i)
const {
return vec[i]; }
58 int32_t
dot(
const SbVec3ui32 & v)
const {
return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2]; }
61 SbVec3ui32 & operator *= (
int d) { vec[0] *= d; vec[1] *= d; vec[2] *= d;
return *
this; }
63 SbVec3ui32 & operator /= (
int d) { SbDividerChk(
"SbVec3ui32::operator/=(int)", d); vec[0] /= d; vec[1] /= d; vec[2] /= d;
return *
this; }
64 SbVec3ui32 & operator /= (
double d) { SbDividerChk(
"SbVec3ui32::operator/=(double)", d);
return operator *= (1.0 / d); }
65 SbVec3ui32 & operator += (
const SbVec3ui32 & v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2];
return *
this; }
66 SbVec3ui32 & operator -= (
const SbVec3ui32 & v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2];
return *
this; }
91 SbDividerChk(
"operator/(SbVec3ui32,int)", d);
96 SbDividerChk(
"operator/(SbVec3ui32,double)", d);
109 return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]));
116 #endif // !COIN_SBVEC3UI32_H SbVec3ui32(const SbVec3ub &v)
Definition: SbVec3ui32.h:43
SbVec3ui32(void)
Definition: SbVec3ui32.h:39
SbVec3ui32(const SbVec3i32 &v)
Definition: SbVec3ui32.h:42
void negate(void)
Definition: SbVec3ui32.cpp:89
The SbVec3us class is a 3 dimensional vector with unsigned short integer coordinates.
Definition: SbVec3us.h:37
void getValue(uint32_t &x, uint32_t &y, uint32_t &z) const
Definition: SbVec3ui32.h:53
SbVec3ui32 & setValue(const uint32_t v[3])
Definition: SbVec3ui32.h:46
SbVec3ui32(const SbVec3us &v)
Definition: SbVec3ui32.h:44
The SbVec3i32 class is a 3 dimensional vector with 32-bit integer coordinates.
Definition: SbVec3i32.h:39
SbVec3ui32(const uint32_t v[3])
Definition: SbVec3ui32.h:40
SbVec3ui32 & setValue(uint32_t x, uint32_t y, uint32_t z)
Definition: SbVec3ui32.h:47
SbVec3ui32(uint32_t x, uint32_t y, uint32_t z)
Definition: SbVec3ui32.h:41
int32_t dot(const SbVec3ui32 &v) const
Definition: SbVec3ui32.h:58
const uint32_t * getValue(void) const
Definition: SbVec3ui32.h:52
The SbVec3ub class is a 3 dimensional vector with unsigned 8-bit integer coordinates.
Definition: SbVec3ub.h:37
The SbVec3ui32 class is a 3 dimensional vector with unsigned 33-bit integer coordinates.
Definition: SbVec3ui32.h:37