1 #ifndef COIN_SOBASEKIT_H 2 #define COIN_SOBASEKIT_H 27 #include <Inventor/nodekits/SoSubKit.h> 28 #include <Inventor/nodes/SoNode.h> 31 #else // !COIN_INTERNAL 33 #include <Inventor/SoNodeKitPath.h> 34 #include <Inventor/misc/SoChildList.h> 35 #endif // !COIN_INTERNAL 44 #define SO_GET_PART(_kit_, _name_, _classname_) \ 45 ((_classname_ *)_kit_->getPart(_name_, TRUE)) 47 #define SO_CHECK_PART(_kit_, _name_, _classname_) \ 48 ((_classname_ *)_kit_->getPart(_name_, FALSE)) 50 #define SO_GET_ANY_PART(_kit_, _name_, _classname_) \ 51 ((_classname_ *)_kit_->getAnyPart(_name_, TRUE, FALSE, FALSE)) 53 #define SO_CHECK_ANY_PART(_kit_, _name_, _classname_) \ 54 ((_classname_ *)_kit_->getAnyPart(_name_, FALSE, FALSE, FALSE)) 62 SO_KIT_CATALOG_ENTRY_HEADER(callbackList);
65 static void initClass(
void);
71 virtual SoNode * getPart(
const SbName & partname, SbBool makeifneeded);
75 const SoPath * pathtoextend = NULL);
76 virtual SbBool setPart(
const SbName & partname,
SoNode * from);
77 SbBool
set(
const char * namevaluepairliststring);
78 SbBool
set(
const char * partnamestring,
const char * parameterstring);
93 void printDiagram(
void);
94 void printSubDiagram(
const SbName & rootname,
int level);
95 void printTable(
void);
98 SbBool forceChildDrivenWriteRefs(
SoOutput * out);
100 static SbBool isSearchingChildren(
void);
101 static void setSearchingChildren(
const SbBool newval);
113 SbBool copyconnections);
116 SbBool makeifneeded = TRUE);
117 virtual SoNode * getAnyPart(
const SbName & partname, SbBool makeifneeded,
118 SbBool leafcheck = FALSE,
119 SbBool publiccheck = FALSE);
122 SbBool leafcheck = FALSE,
123 SbBool publiccheck = FALSE,
124 const SoPath * pathtoextend = NULL);
125 virtual SbBool setAnyPart(
const SbName & partname,
SoNode * from,
126 SbBool anypart = TRUE);
127 void createNodekitPartsList(
void);
128 void createFieldList(
void);
129 virtual void createDefaultParts(
void);
130 const SoNodekitParts * getNodekitPartsList(
void)
const;
133 void catalogError(
void);
134 virtual SbBool setUpConnections(SbBool onoff, SbBool doitalways = FALSE);
136 virtual void setDefaultOnNonWritingFields(
void);
139 virtual SbBool setPart(
const int partNum,
SoNode * node);
147 int & partnum, SbBool & islist,
int & listidx,
148 const SbBool makeifneeded,
SoPath * path = NULL,
149 const SbBool recsearch = FALSE);
150 static void atexit_cleanupkit(
void);
152 SbBool makePart(
const int partnum);
153 int getRightSiblingIndex(
const int partnum);
154 int findNodeInThisKit(
SoNode *node,
const int parentnum = -1)
const;
158 static SbBool searchchildren;
160 class SoBaseKitP * pimpl;
161 friend class SoBaseKitP;
164 #endif // !COIN_SOBASEKIT_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1382
The SoBaseKit class is the toplevel superclass for nodekits.Node kits are collections of nodes and ot...
Definition: SoBaseKit.h:57
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:40
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
The SoOutput class is an abstraction of an output stream.SoOutput offers the ability to write basic t...
Definition: SoOutput.h:42
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:35
SoChildList * children
Definition: SoBaseKit.h:141
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:35
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:32
The SbList class is a template container class for lists.SbList is an extension of the Coin library v...
Definition: SoType.h:46
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1120
SbBool connectionsSetUp
Definition: SoBaseKit.h:142
The SoNodeKitPath class is a path that contains only nodekit nodes.All other nodes are hidden from th...
Definition: SoNodeKitPath.h:33
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoInteractionKit class is a base class for draggers.This nodekit class makes it possible to set s...
Definition: SoInteractionKit.h:41
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1087
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
The SoPath class is a container class for traversal path descriptions.SoPath objects contain a list o...
Definition: SoPath.h:43
The SoNodekitCatalog class is a container for nodekit layouts.Nodekits store all their hierarchical l...
Definition: SoNodekitCatalog.h:36
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:36
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
virtual void addWriteReference(SoOutput *out, SbBool isfromfield=0)
Definition: SoFieldContainer.cpp:605
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:31
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the "bookkeeping" tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
The SoType class is the basis for the run-time type system in Coin.Many of the classes in the Coin li...
Definition: SoType.h:50
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1189
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual SoNode * addToCopyDict(void) const
Definition: SoNode.cpp:1334
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1031
The SbName class stores strings by reference.The class is used by Coin for storing keywords...
Definition: SbName.h:31
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1265
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39