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SoShadowGroup.h
1 #ifndef COIN_SOSHADOWGROUP_H
2 #define COIN_SOSHADOWGROUP_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSeparator.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/fields/SoSFInt32.h>
33 
34 class SoShadowGroupP;
35 
36 class COIN_DLL_API SoShadowGroup : public SoSeparator {
37  typedef SoSeparator inherited;
38 
39  SO_NODE_HEADER(SoShadowGroup);
40 
41 public:
42  static void initClass(void);
43  static void init(void);
44 
45  SoShadowGroup(void);
46 
47  enum VisibilityFlag {
48  ABSOLUTE_RADIUS,
49  LONGEST_BBOX_EDGE_FACTOR,
50  PROJECTED_BBOX_DEPTH_FACTOR
51  };
52 
62 
65 
66  virtual void GLRenderBelowPath(SoGLRenderAction * action);
67  virtual void GLRenderInPath(SoGLRenderAction * action);
68 
69  virtual void notify(SoNotList * nl);
70 
71 protected:
72  virtual ~SoShadowGroup();
73 
74 private:
75  SoShadowGroupP * pimpl;
76 
77 };
78 
79 #endif // COIN_SOSHADOWGROUP_H
SoSFBool shadowCachingEnabled
Definition: SoShadowGroup.h:58
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
SoSFFloat visibilityRadius
Definition: SoShadowGroup.h:60
SoSFFloat visibilityNearRadius
Definition: SoShadowGroup.h:59
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:692
SoSFFloat threshold
Definition: SoShadowGroup.h:64
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:605
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
virtual void notify(SoNotList *nl)
Definition: SoSeparator.cpp:878
SoSFFloat intensity
Definition: SoShadowGroup.h:54
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoSFBool isActive
Definition: SoShadowGroup.h:53
SoSFFloat precision
Definition: SoShadowGroup.h:55
SoSFFloat smoothBorder
Definition: SoShadowGroup.h:57
The SoShadowGroup node is a group node used for shadow rendering.Children of this node can recieve sh...
Definition: SoShadowGroup.h:36
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoSFFloat quality
Definition: SoShadowGroup.h:56
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoSeparator class is a state-preserving group node.Subgraphs parented by SoSeparator nodes will n...
Definition: SoSeparator.h:34
SoSFFloat epsilon
Definition: SoShadowGroup.h:63
SoSFEnum visibilityFlag
Definition: SoShadowGroup.h:61
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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