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SoBaseColor.h
1 #ifndef COIN_SOBASECOLOR_H
2 #define COIN_SOBASECOLOR_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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16  * GPL, and for taking advantage of the additional benefits of our
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFColor.h>
29 
30 class SoBaseColorP;
31 
32 class COIN_DLL_API SoBaseColor : public SoNode {
33  typedef SoNode inherited;
34 
35  SO_NODE_HEADER(SoBaseColor);
36 
37 public:
38  static void initClass(void);
39  SoBaseColor(void);
40 
42 
43  virtual void doAction(SoAction * action);
44  virtual void GLRender(SoGLRenderAction * action);
45  virtual void callback(SoCallbackAction * action);
46 
47 protected:
48  virtual ~SoBaseColor();
49 
50 private:
51  SoBaseColorP * pimpl;
52 };
53 
54 #endif // !COIN_SOBASECOLOR_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoMFColor class is a container for SbColor values.This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. "Red Green Blue" triplets).
Definition: SoMFColor.h:31
The SoBaseColor class provides a node type for convenient setting of the base material color...
Definition: SoBaseColor.h:32
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoMFColor rgb
Definition: SoBaseColor.h:41
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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