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SoNurbsCurve.h
1 #ifndef COIN_SONURBSCURVE_H
2 #define COIN_SONURBSCURVE_H
3 
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoShape.h>
29 #include <Inventor/fields/SoSFInt32.h>
30 #include <Inventor/fields/SoMFFloat.h>
31 
32 class COIN_DLL_API SoNurbsCurve : public SoShape {
33  typedef SoShape inherited;
34 
35  SO_NODE_HEADER(SoNurbsCurve);
36 
37 public:
38  static void initClass(void);
39  SoNurbsCurve(void);
40 
43 
44  virtual void GLRender(SoGLRenderAction * action);
45  virtual void rayPick(SoRayPickAction * action);
46  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
47  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
48  void sendPrimitive(SoAction *, SoPrimitiveVertex *);
49 
50 protected:
51  virtual ~SoNurbsCurve();
52 
53  virtual void generatePrimitives(SoAction * action);
54  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
56  const SoPrimitiveVertex * v1,
57  const SoPrimitiveVertex * v2,
58  SoPickedPoint * pp);
59 private:
60  class SoNurbsCurveP * pimpl;
61  friend class SoNurbsCurveP;
62 };
63 
64 #endif // !COIN_SONURBSCURVE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoMFFloat class is a container for floating point values.This field is used where nodes...
Definition: SoMFFloat.h:30
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:40
The SoPrimitiveVertex class represents a single vertex of a generated primitive.Instances of SoPrimit...
Definition: SoPrimitiveVertex.h:33
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
SoMFFloat knotVector
Definition: SoNurbsCurve.h:42
The SoSFInt32 class is a container for a 32-bit integer value.This field is used where nodes...
Definition: SoSFInt32.h:30
virtual SoDetail * createLineSegmentDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
Definition: SoShape.cpp:1033
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:364
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoNurbsCurve class is a node for representing smooth curves.A general explanation of NURBS is bey...
Definition: SoNurbsCurve.h:32
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoSFInt32 numControlPoints
Definition: SoNurbsCurve.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
The SoPickedPoint class is used for specifying picked points.It holds miscellaneous information about...
Definition: SoPickedPoint.h:39
The SoShape class is the superclass for geometry shapes.The node types which have actual geometry to ...
Definition: SoShape.h:43
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:430
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30

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