24 #ifndef COIN_SOVRMLSPHERESENSOR_H 25 #define COIN_SOVRMLSPHERESENSOR_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/VRMLnodes/SoVRMLDragSensor.h> 29 #include <Inventor/fields/SoSFRotation.h> 30 #include <Inventor/fields/SoSFVec3f.h> 40 static void initClass(
void);
49 virtual void drag(
void);
61 #endif // ! COIN_SOVRMLSPHERESENSOR_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoSFRotation class is a container for an SbRotation.This field is used where nodes, engines or other field containers needs to store a single rotation definition.
Definition: SoSFRotation.h:31
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.The sphere projectors map 2D points to various surface types based on spherical shapes.
Definition: SbSphereProjector.h:31
virtual SbBool dragStart(void)=0
The SoVRMLDragSensor class is a superclass for VRML drag sensors.
Definition: SoVRMLDragSensor.h:37
virtual void drag(void)=0
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
virtual void dragFinish(void)=0
SoSFRotation offset
Definition: SoVRMLSphereSensor.h:43
The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.The detailed class docume...
Definition: SoVRMLSphereSensor.h:34
SoSFRotation rotation_changed
Definition: SoVRMLSphereSensor.h:44