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SoVRMLSpotLight.h
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23 
24 #ifndef COIN_SOVRMLSPOTLIGHT_H
25 #define COIN_SOVRMLSPOTLIGHT_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLLight.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 
32 class COIN_DLL_API SoVRMLSpotLight : public SoVRMLLight
33 {
34  typedef SoVRMLLight inherited;
35  SO_NODE_HEADER(SoVRMLSpotLight);
36 
37 public:
38  static void initClass(void);
39  SoVRMLSpotLight(void);
40 
47 
48  virtual void GLRender( SoGLRenderAction * action );
49 
50 protected:
51  virtual ~SoVRMLSpotLight();
52 
53 }; // class SoVRMLSpotLight
54 
55 #endif // ! COIN_SOVRMLSPOTLIGHT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: Light.cpp:90
SoSFFloat cutOffAngle
Definition: SoVRMLSpotLight.h:44
SoSFVec3f location
Definition: SoVRMLSpotLight.h:41
SoSFFloat beamWidth
Definition: SoVRMLSpotLight.h:43
SoSFFloat radius
Definition: SoVRMLSpotLight.h:45
The SoVRMLLight class is a superclass for VRML light nodes.
Definition: SoVRMLLight.h:33
The SoVRMLSpotLight class defines a spot light source.The detailed class documentation is taken verba...
Definition: SoVRMLSpotLight.h:32
SoSFVec3f attenuation
Definition: SoVRMLSpotLight.h:46
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
SoSFVec3f direction
Definition: SoVRMLSpotLight.h:42
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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