BasicPhotonProcess() | lux::BasicPhotonProcess< PhotonType > | [inline, private] |
foundPhotons | lux::NearSetPhotonProcess< PhotonType > | [mutable] |
NearSetPhotonProcess(u_int mp, const Point &P) | lux::NearSetPhotonProcess< PhotonType > | [inline] |
nLookup | lux::NearSetPhotonProcess< PhotonType > | |
operator()(const PhotonType &photon, float distSquared, float &maxDistSquared) const | lux::NearSetPhotonProcess< PhotonType > | [inline] |
p | lux::NearSetPhotonProcess< PhotonType > | |
photons | lux::NearSetPhotonProcess< PhotonType > |