Evaluate(const TsPack *tspack, const DifferentialGeometry &) const | lux::FrequencySpectrumTexture< T > | [inline, virtual] |
FrequencySpectrumTexture(const float &w, const float &p, const float &r) | lux::FrequencySpectrumTexture< T > | [inline] |
FSPD | lux::FrequencySpectrumTexture< T > | [private] |
SetIlluminant() | lux::Texture< T > | [inline, virtual] |
SetPower(float power, float area) | lux::FrequencySpectrumTexture< T > | [inline, virtual] |
~FrequencySpectrumTexture() | lux::FrequencySpectrumTexture< T > | [inline, virtual] |
~Texture() | lux::Texture< T > | [inline, virtual] |