, including all inherited members.
AddPortalShape(boost::shared_ptr< Primitive > shape) | lux::Light | |
cosFalloffStart | lux::SpotLight | [private] |
cosTotalWidth | lux::SpotLight | [private] |
CreateLight(const Transform &light2world, const ParamSet ¶mSet, const TextureParams &tp) | lux::SpotLight | [static] |
dummydg | lux::SpotLight | [private] |
Falloff(const Vector &w) const | lux::SpotLight | |
gain | lux::SpotLight | [private] |
group | lux::Light | |
havePortalShape | lux::Light | |
IsDeltaLight() const | lux::SpotLight | [inline, virtual] |
IsEnvironmental() const | lux::SpotLight | [inline, virtual] |
Lbase | lux::SpotLight | [private] |
Le(const TsPack *tspack, const Scene *scene, const Ray &r, const Normal &n, BSDF **bsdf, float *pdf, float *pdfDirect) const | lux::SpotLight | [virtual] |
lux::Light::Le(const TsPack *tspack, const RayDifferential &r) const | lux::Light | [virtual] |
Light(const Transform &l2w, int ns=1) | lux::Light | [inline] |
lightPos | lux::SpotLight | [private] |
LightToWorld | lux::Light | [protected] |
nrPortalShapes | lux::Light | |
nSamples | lux::Light | |
Pdf(const Point &, const Vector &) const | lux::SpotLight | [virtual] |
Pdf(const Point &p, const Normal &n, const Point &po, const Normal &ns) const | lux::SpotLight | [virtual] |
lux::Light::Pdf(const Point &p, const Normal &n, const Vector &wi) const | lux::Light | [inline, virtual] |
PortalArea | lux::Light | |
PortalShapes | lux::Light | |
Power(const TsPack *tspack, const Scene *) const | lux::SpotLight | [inline, virtual] |
Sample_L(const TsPack *tspack, const Point &P, float u1, float u2, float u3, Vector *wo, float *pdf, VisibilityTester *visibility) const | lux::SpotLight | [virtual] |
Sample_L(const TsPack *tspack, const Scene *scene, float u1, float u2, float u3, float u4, Ray *ray, float *pdf) const | lux::SpotLight | [virtual] |
Sample_L(const TsPack *tspack, const Scene *scene, float u1, float u2, float u3, BSDF **bsdf, float *pdf, SWCSpectrum *Le) const | lux::SpotLight | [virtual] |
Sample_L(const TsPack *tspack, const Scene *scene, const Point &p, const Normal &n, float u1, float u2, float u3, BSDF **bsdf, float *pdf, float *pdfDirect, VisibilityTester *visibility, SWCSpectrum *Le) const | lux::SpotLight | [virtual] |
lux::Light::Sample_L(const TsPack *tspack, const Point &p, const Normal &n, float u1, float u2, float u3, Vector *wi, float *pdf, VisibilityTester *visibility) const | lux::Light | [inline, virtual] |
SpotLight(const Transform &light2world, const boost::shared_ptr< Texture< SWCSpectrum > > L, float gain, float width, float fall) | lux::SpotLight | |
warnOnce | lux::Light | [mutable, protected] |
WorldToLight | lux::Light | [protected] |
~Light() | lux::Light | [virtual] |
~SpotLight() | lux::SpotLight | [virtual] |