#include "lux.h"
#include "texture.h"
#include "paramset.h"
#include "sampling.h"
#include "shape.h"
#include "error.h"
Go to the source code of this file.
Classes | |
class | lux::Checkerboard2D< T > |
class | lux::Checkerboard3D< T > |
class | lux::Checkerboard |
Namespaces | |
namespace | lux |
Defines | |
#define | BUMPINT(x) |
#define | SQRT_SAMPLES 4 |
#define | N_SAMPLES (SQRT_SAMPLES * SQRT_SAMPLES) |
#define | N_SAMPLES 4 |
Enumerations | |
enum | lux::MethodType { lux::NONE, lux::SUPERSAMPLE, lux::CLOSEDFORM } |
#define BUMPINT | ( | x | ) |
Referenced by lux::Checkerboard2D< T >::Evaluate().
#define N_SAMPLES 4 |
#define N_SAMPLES (SQRT_SAMPLES * SQRT_SAMPLES) |
Referenced by lux::Checkerboard3D< T >::Evaluate(), and lux::Checkerboard2D< T >::Evaluate().
#define SQRT_SAMPLES 4 |
Referenced by lux::Checkerboard2D< T >::Evaluate().