#include "lux.h"
#include "texture.h"
#include "paramset.h"
#include "error.h"
Go to the source code of this file.
Classes | |
class | lux::BrickTexture3D< T > |
Namespaces | |
namespace | lux |
Defines | |
#define | BRICK_EPSILON 1e-3f |
#define BRICK_EPSILON 1e-3f |
Definition at line 57 of file brick.h.
Referenced by lux::BrickTexture3D< T >::Evaluate().