brick.cpp File Reference

#include "brick.h"
#include "dynload.h"
Include dependency graph for brick.cpp:

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Variables

static
DynamicLoader::RegisterFloatTexture
< BrickTexture3D< float > > 
r1 ("brick")
static
DynamicLoader::RegisterSWCSpectrumTexture
< BrickTexture3D< SWCSpectrum > > 
r2 ("brick")

Variable Documentation

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