blender_marble.cpp File Reference

#include "blender_marble.h"
#include "dynload.h"
Include dependency graph for blender_marble.cpp:

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Variables

static
DynamicLoader::RegisterFloatTexture
< BlenderMarbleTexture3D
< float > > 
r1 ("blender_marble")
static
DynamicLoader::RegisterSWCSpectrumTexture
< BlenderMarbleTexture3D
< SWCSpectrum > > 
r2 ("blender_marble")

Variable Documentation

DynamicLoader::RegisterFloatTexture<BlenderMarbleTexture3D<float> > r1("blender_marble") [static]
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