equalenergy.cpp File Reference

#include "equalenergy.h"
#include "dynload.h"
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Variables

static
DynamicLoader::RegisterFloatTexture
< EqualEnergyTexture
r1 ("equalenergy")
static
DynamicLoader::RegisterSWCSpectrumTexture
< EqualEnergyTexture
r2 ("equalenergy")

Variable Documentation

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