, including all inherited members.
AddPortalShape(boost::shared_ptr< Primitive > shape) | lux::Light | |
group | lux::Light | |
havePortalShape | lux::Light | |
IsDeltaLight() const =0 | lux::Light | [pure virtual] |
IsEnvironmental() const =0 | lux::Light | [pure virtual] |
Le(const TsPack *tspack, const RayDifferential &r) const | lux::Light | [virtual] |
Le(const TsPack *tspack, const Scene *scene, const Ray &r, const Normal &n, BSDF **bsdf, float *pdf, float *pdfDirect) const | lux::Light | [virtual] |
Light(const Transform &l2w, int ns=1) | lux::Light | [inline] |
LightToWorld | lux::Light | [protected] |
nrPortalShapes | lux::Light | |
nSamples | lux::Light | |
Pdf(const Point &p, const Vector &wi) const =0 | lux::Light | [pure virtual] |
Pdf(const Point &p, const Normal &n, const Vector &wi) const | lux::Light | [inline, virtual] |
Pdf(const Point &p, const Normal &n, const Point &po, const Normal &ns) const =0 | lux::Light | [pure virtual] |
PortalArea | lux::Light | |
PortalShapes | lux::Light | |
Power(const TsPack *tspack, const Scene *) const =0 | lux::Light | [pure virtual] |
Sample_L(const TsPack *tspack, const Point &p, float u1, float u2, float u3, Vector *wi, float *pdf, VisibilityTester *vis) const =0 | lux::Light | [pure virtual] |
Sample_L(const TsPack *tspack, const Point &p, const Normal &n, float u1, float u2, float u3, Vector *wi, float *pdf, VisibilityTester *visibility) const | lux::Light | [inline, virtual] |
Sample_L(const TsPack *tspack, const Scene *scene, float u1, float u2, float u3, float u4, Ray *ray, float *pdf) const =0 | lux::Light | [pure virtual] |
Sample_L(const TsPack *tspack, const Scene *scene, float u1, float u2, float u3, BSDF **bsdf, float *pdf, SWCSpectrum *L) const | lux::Light | [inline, virtual] |
Sample_L(const TsPack *tspack, const Scene *scene, const Point &p, const Normal &n, float u1, float u2, float u3, BSDF **bsdf, float *pdf, float *pdfDirect, VisibilityTester *visibility, SWCSpectrum *L) const | lux::Light | [inline, virtual] |
warnOnce | lux::Light | [mutable, protected] |
WorldToLight | lux::Light | [protected] |
~Light() | lux::Light | [virtual] |