lux::AreaLight Member List

This is the complete list of members for lux::AreaLight, including all inherited members.
AddPortalShape(boost::shared_ptr< Primitive > shape)lux::Light
arealux::AreaLight [protected]
AreaLight(const Transform &light2world, boost::shared_ptr< Texture< SWCSpectrum > > Le, float g, float pow, float e, SampleableSphericalFunction *ssf, int ns, const boost::shared_ptr< Primitive > &prim)lux::AreaLight
CreateAreaLight(const Transform &light2world, const ParamSet &paramSet, const TextureParams &tp, const boost::shared_ptr< Primitive > &prim)lux::AreaLight [static]
dummydglux::AreaLight [protected]
efficacylux::AreaLight [protected]
funclux::AreaLight [protected]
gainlux::AreaLight [protected]
grouplux::Light
havePortalShapelux::Light
IsDeltaLight() const lux::AreaLight [inline, virtual]
IsEnvironmental() const lux::AreaLight [inline, virtual]
L(const TsPack *tspack, const DifferentialGeometry &dg, const Vector &w) const lux::AreaLight [inline, virtual]
L(const TsPack *tspack, const Ray &ray, const DifferentialGeometry &dg, const Normal &n, BSDF **bsdf, float *pdf, float *pdfDirect) const lux::AreaLight [virtual]
Lelux::AreaLight [protected]
lux::Light::Le(const TsPack *tspack, const RayDifferential &r) const lux::Light [virtual]
lux::Light::Le(const TsPack *tspack, const Scene *scene, const Ray &r, const Normal &n, BSDF **bsdf, float *pdf, float *pdfDirect) const lux::Light [virtual]
Light(const Transform &l2w, int ns=1)lux::Light [inline]
LightToWorldlux::Light [protected]
nrPortalShapeslux::Light
nSampleslux::Light
Pdf(const Point &, const Vector &) const lux::AreaLight [virtual]
Pdf(const Point &, const Normal &, const Vector &) const lux::AreaLight [virtual]
Pdf(const Point &p, const Normal &n, const Point &po, const Normal &ns) const lux::AreaLight [virtual]
PortalArealux::Light
PortalShapeslux::Light
powerlux::AreaLight [protected]
Power(const TsPack *tspack, const Scene *) const lux::AreaLight [inline, virtual]
primlux::AreaLight [protected]
Sample_L(const TsPack *tspack, const Point &P, const Normal &N, float u1, float u2, float u3, Vector *wo, float *pdf, VisibilityTester *visibility) const lux::AreaLight [virtual]
Sample_L(const TsPack *tspack, const Point &P, float u1, float u2, float u3, Vector *wo, float *pdf, VisibilityTester *visibility) const lux::AreaLight [virtual]
Sample_L(const TsPack *tspack, const Scene *scene, float u1, float u2, float u3, float u4, Ray *ray, float *pdf) const lux::AreaLight [virtual]
Sample_L(const TsPack *tspack, const Scene *scene, float u1, float u2, float u3, BSDF **bsdf, float *pdf, SWCSpectrum *Le) const lux::AreaLight [virtual]
Sample_L(const TsPack *tspack, const Scene *scene, const Point &p, const Normal &n, float u1, float u2, float u3, BSDF **bsdf, float *pdf, float *pdfDirect, VisibilityTester *visibility, SWCSpectrum *Le) const lux::AreaLight [virtual]
warnOncelux::Light [mutable, protected]
WorldToLightlux::Light [protected]
~AreaLight()lux::AreaLight [virtual]
~Light()lux::Light [virtual]
Generated by  doxygen 1.6.2-20100208