lux::BlenderMarbleTexture3D< T > Class Template Reference

#include <blender_marble.h>

Inheritance diagram for lux::BlenderMarbleTexture3D< T >:
[legend]
Collaboration diagram for lux::BlenderMarbleTexture3D< T >:
[legend]

List of all members.

Public Member Functions

virtual ~BlenderMarbleTexture3D ()
 BlenderMarbleTexture3D (boost::shared_ptr< Texture< T > > c1, boost::shared_ptr< Texture< T > > c2, float noiseSize, short noiseType, short noiseDepth, float turbul, short sType, short noiseBasis2, short noiseBasis, float bright, float contrast, TextureMapping3D *map)
virtual T Evaluate (const TsPack *tspack, const DifferentialGeometry &dg) const
virtual void SetPower (float power, float area)
virtual void SetIlluminant ()

Static Public Member Functions

static Texture< float > * CreateFloatTexture (const Transform &tex2world, const TextureParams &tp)
static Texture< SWCSpectrum > * CreateSWCSpectrumTexture (const Transform &tex2world, const TextureParams &tp)

Private Attributes

TextureMapping3Dmapping
boost::shared_ptr< Texture< T > > tex1
boost::shared_ptr< Texture< T > > tex2
blender::Tex tex

Detailed Description

template<class T>
class lux::BlenderMarbleTexture3D< T >

Definition at line 34 of file blender_marble.h.


Constructor & Destructor Documentation

template<class T>
virtual lux::BlenderMarbleTexture3D< T >::~BlenderMarbleTexture3D (  )  [inline, virtual]

Definition at line 38 of file blender_marble.h.

References lux::BlenderMarbleTexture3D< T >::mapping.

template<class T>
lux::BlenderMarbleTexture3D< T >::BlenderMarbleTexture3D ( boost::shared_ptr< Texture< T > >  c1,
boost::shared_ptr< Texture< T > >  c2,
float  noiseSize,
short  noiseType,
short  noiseDepth,
float  turbul,
short  sType,
short  noiseBasis2,
short  noiseBasis,
float  bright,
float  contrast,
TextureMapping3D map 
) [inline]

Member Function Documentation

template<class T >
Texture< float > * lux::BlenderMarbleTexture3D< T >::CreateFloatTexture ( const Transform tex2world,
const TextureParams tp 
) [inline, static]
template<class T >
Texture< SWCSpectrum > * lux::BlenderMarbleTexture3D< T >::CreateSWCSpectrumTexture ( const Transform tex2world,
const TextureParams tp 
) [inline, static]
template<class T>
virtual T lux::BlenderMarbleTexture3D< T >::Evaluate ( const TsPack tspack,
const DifferentialGeometry dg 
) const [inline, virtual]
template<class T>
virtual void lux::BlenderMarbleTexture3D< T >::SetIlluminant (  )  [inline, virtual]
template<class T>
virtual void lux::BlenderMarbleTexture3D< T >::SetPower ( float  power,
float  area 
) [inline, virtual]

Member Data Documentation

template<class T>
TextureMapping3D* lux::BlenderMarbleTexture3D< T >::mapping [private]
template<class T>
blender::Tex lux::BlenderMarbleTexture3D< T >::tex [private]
template<class T>
boost::shared_ptr<Texture<T> > lux::BlenderMarbleTexture3D< T >::tex1 [private]
template<class T>
boost::shared_ptr<Texture<T> > lux::BlenderMarbleTexture3D< T >::tex2 [private]

The documentation for this class was generated from the following file:
Generated by  doxygen 1.6.2-20100208