1#ifndef COIN_SBTESSELATOR_H
2#define COIN_SBTESSELATOR_H
36#include <Inventor/SbBasic.h>
37#include <Inventor/tools/SbPimplPtr.h>
38#include <Inventor/SbVec3f.h>
41typedef void SbTesselatorCB(
void * v0,
void * v1,
void * v2,
void * data);
45 SbTesselator(SbTesselatorCB * func = NULL,
void * data = NULL);
48 void beginPolygon(SbBool keepVertices = FALSE,
50 void addVertex(
const SbVec3f &v,
void * data);
51 void endPolygon(
void);
52 void setCallback(SbTesselatorCB * func,
void * data);
Definition: SbPimplPtr.h:55
The SbTesselator class is used to tessellate polygons into triangles.
Definition: SbTesselator.h:43
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:50