1#ifndef COIN_SOINDEXEDLINESET_H
2#define COIN_SOINDEXEDLINESET_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoIndexedShape.h>
39#ifndef SO_END_LINE_INDEX
40#define SO_END_LINE_INDEX (-1)
43class SoIndexedLineSetP;
78 Binding findNormalBinding(
SoState * state);
79 Binding findMaterialBinding(
SoState * state);
81 SoIndexedLineSetP * pimpl;
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoIndexedLineSet class is used to render and otherwise represent indexed lines.
Definition: SoIndexedLineSet.h:45
The SoIndexedShape class is the superclass for all indexed vertex shapes.
Definition: SoIndexedShape.h:42
static void initClass(void)
Definition: SoIndexedShape.cpp:102
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:42
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:43
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:387
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1349
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:400
virtual void generatePrimitives(SoAction *action)=0
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:194
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:173