akonadi
20 #ifndef AKONADI_ITEMSYNC_H
21 #define AKONADI_ITEMSYNC_H
23 #include "akonadi_export.h"
25 #include <akonadi/item.h>
26 #include <akonadi/job.h>
81 void setFullSyncItems(
const Item::List &items );
89 void setTotalItems(
int amount );
97 void setStreamingEnabled(
bool enable );
116 void setIncrementalSyncItems(
const Item::List &changedItems,
169 void setTransactionMode( TransactionMode mode );
173 void slotResult( KJob* job );
181 virtual bool updateItem(
const Item &storedItem,
Item &newItem );
188 Q_PRIVATE_SLOT( d,
void slotLocalListDone( KJob* ) )
189 Q_PRIVATE_SLOT( d,
void slotLocalDeleteDone( KJob* ) )
190 Q_PRIVATE_SLOT( d,
void slotLocalChangeDone( KJob* ) )
191 Q_PRIVATE_SLOT( d,
void slotTransactionResult( KJob* ) )
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