OpenSceneGraph  3.0.1
Classes | Namespaces | Macros
ConvertVec File Reference

Classes

struct  osgUtil::ConvertVec< InType, OutType, InSize, OutSize >
struct  osgUtil::ConvertVec< InType, OutType, 2, 2 >
struct  osgUtil::ConvertVec< InType, OutType, 2, 3 >
struct  osgUtil::ConvertVec< InType, OutType, 2, 4 >
struct  osgUtil::ConvertVec< InType, OutType, 3, 2 >
struct  osgUtil::ConvertVec< InType, OutType, 3, 3 >
struct  osgUtil::ConvertVec< InType, OutType, 3, 4 >
struct  osgUtil::ConvertVec< InType, OutType, 4, 2 >
struct  osgUtil::ConvertVec< InType, OutType, 4, 3 >
struct  osgUtil::ConvertVec< InType, OutType, 4, 4 >

Namespaces

namespace  osgUtil
 The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation.

Macros

#define OSGUTIL_CONVERTVEC   1

Macro Definition Documentation

#define OSGUTIL_CONVERTVEC   1

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