OpenSceneGraph  3.0.1
Classes | Public Types | Public Member Functions | Protected Member Functions | Protected Attributes
osgAnimation::RigTransformHardware Class Reference

This class manage format for hardware skinning. More...

Inheritance diagram for osgAnimation::RigTransformHardware:
Inheritance graph
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List of all members.

Classes

struct  IndexWeightEntry

Public Types

typedef osg::Matrix MatrixType
typedef osgAnimation::Bone BoneType
typedef std::vector
< osg::ref_ptr< osg::Vec4Array > > 
BoneWeightAttribList
typedef std::vector
< osg::ref_ptr< BoneType > > 
BonePalette
typedef std::vector< osg::MatrixMatrixPalette
typedef std::vector
< std::vector
< IndexWeightEntry > > 
VertexIndexWeightList

Public Member Functions

 RigTransformHardware ()
osg::Vec4ArraygetVertexAttrib (int index)
int getNumVertexAttrib ()
osg::UniformgetMatrixPaletteUniform ()
void computeMatrixPaletteUniform (const osg::Matrix &transformFromSkeletonToGeometry, const osg::Matrix &invTransformFromSkeletonToGeometry)
int getNumBonesPerVertex () const
int getNumVertexes () const
bool createPalette (int nbVertexes, BoneMap boneMap, const VertexInfluenceSet::VertexIndexToBoneWeightMap &vertexIndexToBoneWeightMap)
virtual void operator() (RigGeometry &)
void setShader (osg::Shader *)
- Public Member Functions inherited from osgAnimation::RigTransform
 RigTransform ()
virtual ~RigTransform ()
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe.
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Protected Member Functions

bool init (RigGeometry &)
BoneWeightAttribList createVertexAttribList ()
osg::UniformcreateVertexUniform ()

Protected Attributes

int _bonesPerVertex
int _nbVertexes
VertexIndexWeightList _vertexIndexMatrixWeightList
BonePalette _bonePalette
BoneWeightAttribList _boneWeightAttribArrays
osg::ref_ptr< osg::Uniform_uniformMatrixPalette
osg::ref_ptr< osg::Shader_shader
bool _needInit

Detailed Description

This class manage format for hardware skinning.


Member Typedef Documentation


Constructor & Destructor Documentation

osgAnimation::RigTransformHardware::RigTransformHardware ( )

Member Function Documentation

void osgAnimation::RigTransformHardware::computeMatrixPaletteUniform ( const osg::Matrix transformFromSkeletonToGeometry,
const osg::Matrix invTransformFromSkeletonToGeometry 
)
bool osgAnimation::RigTransformHardware::createPalette ( int  nbVertexes,
BoneMap  boneMap,
const VertexInfluenceSet::VertexIndexToBoneWeightMap vertexIndexToBoneWeightMap 
)
BoneWeightAttribList osgAnimation::RigTransformHardware::createVertexAttribList ( )
protected
osg::Uniform* osgAnimation::RigTransformHardware::createVertexUniform ( )
protected
osg::Uniform* osgAnimation::RigTransformHardware::getMatrixPaletteUniform ( )
int osgAnimation::RigTransformHardware::getNumBonesPerVertex ( ) const
int osgAnimation::RigTransformHardware::getNumVertexAttrib ( )
int osgAnimation::RigTransformHardware::getNumVertexes ( ) const
osg::Vec4Array* osgAnimation::RigTransformHardware::getVertexAttrib ( int  index)
bool osgAnimation::RigTransformHardware::init ( RigGeometry )
protected
virtual void osgAnimation::RigTransformHardware::operator() ( RigGeometry )
virtual

Reimplemented from osgAnimation::RigTransform.

void osgAnimation::RigTransformHardware::setShader ( osg::Shader )

Member Data Documentation

BonePalette osgAnimation::RigTransformHardware::_bonePalette
protected
int osgAnimation::RigTransformHardware::_bonesPerVertex
protected
BoneWeightAttribList osgAnimation::RigTransformHardware::_boneWeightAttribArrays
protected
int osgAnimation::RigTransformHardware::_nbVertexes
protected
bool osgAnimation::RigTransformHardware::_needInit
protected
osg::ref_ptr<osg::Shader> osgAnimation::RigTransformHardware::_shader
protected
osg::ref_ptr<osg::Uniform> osgAnimation::RigTransformHardware::_uniformMatrixPalette
protected
VertexIndexWeightList osgAnimation::RigTransformHardware::_vertexIndexMatrixWeightList
protected

The documentation for this class was generated from the following file:

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Generated at Sat Jan 12 2013 03:06:05 for the OpenSceneGraph by doxygen 1.8.1.1.