OpenSceneGraph
3.0.1
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#include <osg/ref_ptr>
#include <osg/Array>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Matrix>
#include <osg/GL2Extensions>
#include <string>
#include <vector>
Classes | |
class | osg::Matrix2 |
class | osg::Matrix3 |
class | osg::Uniform |
Uniform encapsulates glUniform values. More... | |
struct | osg::Uniform::Callback |
Namespaces | |
namespace | osg |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. |
Macros | |
#define | OSG_UNIFORM 1 |
#define | GL_SAMPLER_1D 0x8B5D |
#define | GL_SAMPLER_2D 0x8B5E |
#define | GL_SAMPLER_3D 0x8B5F |
#define | GL_SAMPLER_1D_SHADOW 0x8B61 |
#define | GL_SAMPLER_2D_SHADOW 0x8B62 |
#define GL_SAMPLER_1D 0x8B5D |
#define GL_SAMPLER_1D_SHADOW 0x8B61 |
#define GL_SAMPLER_2D 0x8B5E |
#define GL_SAMPLER_2D_SHADOW 0x8B62 |
#define GL_SAMPLER_3D 0x8B5F |
#define OSG_UNIFORM 1 |
![]() | Generated at Sat Jan 12 2013 03:05:55 for the OpenSceneGraph by doxygen 1.8.1.1. |