OpenSceneGraph  3.0.1
Public Member Functions | Static Public Member Functions | Protected Types | Protected Attributes
osg::GLBufferObjectManager Class Reference
Inheritance diagram for osg::GLBufferObjectManager:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 GLBufferObjectManager (unsigned int contextID)
unsigned int getContextID () const
void setNumberActiveGLBufferObjects (unsigned int size)
unsigned int & getNumberActiveGLBufferObjects ()
unsigned int getNumberActiveGLBufferObjects () const
void setNumberOrphanedGLBufferObjects (unsigned int size)
unsigned int & getNumberOrphanedGLBufferObjects ()
unsigned int getNumberOrphanedGLBufferObjects () const
void setCurrGLBufferObjectPoolSize (unsigned int size)
unsigned int & getCurrGLBufferObjectPoolSize ()
unsigned int getCurrGLBufferObjectPoolSize () const
void setMaxGLBufferObjectPoolSize (unsigned int size)
unsigned int getMaxGLBufferObjectPoolSize () const
bool hasSpace (unsigned int size) const
bool makeSpace (unsigned int size)
GLBufferObjectgenerateGLBufferObject (const osg::BufferObject *bufferObject)
void handlePendingOrphandedGLBufferObjects ()
void deleteAllGLBufferObjects ()
void discardAllGLBufferObjects ()
void flushAllDeletedGLBufferObjects ()
void discardAllDeletedGLBufferObjects ()
void flushDeletedGLBufferObjects (double currentTime, double &availableTime)
void releaseGLBufferObject (GLBufferObject *to)
GLBufferObjectSetgetGLBufferObjectSet (const BufferObjectProfile &profile)
void newFrame (osg::FrameStamp *fs)
void resetStats ()
void reportStats (std::ostream &out)
void recomputeStats (std::ostream &out)
unsigned int & getFrameNumber ()
unsigned int & getNumberFrames ()
unsigned int & getNumberDeleted ()
double & getDeleteTime ()
unsigned int & getNumberGenerated ()
double & getGenerateTime ()
unsigned int & getNumberApplied ()
double & getApplyTime ()
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe.
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Static Public Member Functions

static osg::ref_ptr
< GLBufferObjectManager > & 
getGLBufferObjectManager (unsigned int contextID)
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced.
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting.
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active.
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler.

Protected Types

typedef std::map
< BufferObjectProfile,
osg::ref_ptr
< GLBufferObjectSet > > 
GLBufferObjectSetMap

Protected Attributes

unsigned int _contextID
unsigned int _numActiveGLBufferObjects
unsigned int _numOrphanedGLBufferObjects
unsigned int _currGLBufferObjectPoolSize
unsigned int _maxGLBufferObjectPoolSize
GLBufferObjectSetMap _glBufferObjectSetMap
unsigned int _frameNumber
unsigned int _numFrames
unsigned int _numDeleted
double _deleteTime
unsigned int _numGenerated
double _generateTime
unsigned int _numApplied
double _applyTime
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Member Typedef Documentation


Constructor & Destructor Documentation

osg::GLBufferObjectManager::GLBufferObjectManager ( unsigned int  contextID)

Member Function Documentation

void osg::GLBufferObjectManager::deleteAllGLBufferObjects ( )
void osg::GLBufferObjectManager::discardAllDeletedGLBufferObjects ( )
void osg::GLBufferObjectManager::discardAllGLBufferObjects ( )
void osg::GLBufferObjectManager::flushAllDeletedGLBufferObjects ( )
void osg::GLBufferObjectManager::flushDeletedGLBufferObjects ( double  currentTime,
double &  availableTime 
)
GLBufferObject* osg::GLBufferObjectManager::generateGLBufferObject ( const osg::BufferObject bufferObject)
double& osg::GLBufferObjectManager::getApplyTime ( )
inline
unsigned int osg::GLBufferObjectManager::getContextID ( ) const
inline
unsigned int& osg::GLBufferObjectManager::getCurrGLBufferObjectPoolSize ( )
inline
unsigned int osg::GLBufferObjectManager::getCurrGLBufferObjectPoolSize ( ) const
inline
double& osg::GLBufferObjectManager::getDeleteTime ( )
inline
unsigned int& osg::GLBufferObjectManager::getFrameNumber ( )
inline
double& osg::GLBufferObjectManager::getGenerateTime ( )
inline
static osg::ref_ptr<GLBufferObjectManager>& osg::GLBufferObjectManager::getGLBufferObjectManager ( unsigned int  contextID)
static
GLBufferObjectSet* osg::GLBufferObjectManager::getGLBufferObjectSet ( const BufferObjectProfile profile)
unsigned int osg::GLBufferObjectManager::getMaxGLBufferObjectPoolSize ( ) const
inline
unsigned int& osg::GLBufferObjectManager::getNumberActiveGLBufferObjects ( )
inline
unsigned int osg::GLBufferObjectManager::getNumberActiveGLBufferObjects ( ) const
inline
unsigned int& osg::GLBufferObjectManager::getNumberApplied ( )
inline
unsigned int& osg::GLBufferObjectManager::getNumberDeleted ( )
inline
unsigned int& osg::GLBufferObjectManager::getNumberFrames ( )
inline
unsigned int& osg::GLBufferObjectManager::getNumberGenerated ( )
inline
unsigned int& osg::GLBufferObjectManager::getNumberOrphanedGLBufferObjects ( )
inline
unsigned int osg::GLBufferObjectManager::getNumberOrphanedGLBufferObjects ( ) const
inline
void osg::GLBufferObjectManager::handlePendingOrphandedGLBufferObjects ( )
bool osg::GLBufferObjectManager::hasSpace ( unsigned int  size) const
inline
bool osg::GLBufferObjectManager::makeSpace ( unsigned int  size)
void osg::GLBufferObjectManager::newFrame ( osg::FrameStamp fs)
void osg::GLBufferObjectManager::recomputeStats ( std::ostream &  out)
void osg::GLBufferObjectManager::releaseGLBufferObject ( GLBufferObject to)
void osg::GLBufferObjectManager::reportStats ( std::ostream &  out)
void osg::GLBufferObjectManager::resetStats ( )
void osg::GLBufferObjectManager::setCurrGLBufferObjectPoolSize ( unsigned int  size)
inline
void osg::GLBufferObjectManager::setMaxGLBufferObjectPoolSize ( unsigned int  size)
void osg::GLBufferObjectManager::setNumberActiveGLBufferObjects ( unsigned int  size)
inline
void osg::GLBufferObjectManager::setNumberOrphanedGLBufferObjects ( unsigned int  size)
inline

Member Data Documentation

double osg::GLBufferObjectManager::_applyTime
protected
unsigned int osg::GLBufferObjectManager::_contextID
protected
unsigned int osg::GLBufferObjectManager::_currGLBufferObjectPoolSize
protected
double osg::GLBufferObjectManager::_deleteTime
protected
unsigned int osg::GLBufferObjectManager::_frameNumber
protected
double osg::GLBufferObjectManager::_generateTime
protected
GLBufferObjectSetMap osg::GLBufferObjectManager::_glBufferObjectSetMap
protected
unsigned int osg::GLBufferObjectManager::_maxGLBufferObjectPoolSize
protected
unsigned int osg::GLBufferObjectManager::_numActiveGLBufferObjects
protected
unsigned int osg::GLBufferObjectManager::_numApplied
protected
unsigned int osg::GLBufferObjectManager::_numDeleted
protected
unsigned int osg::GLBufferObjectManager::_numFrames
protected
unsigned int osg::GLBufferObjectManager::_numGenerated
protected
unsigned int osg::GLBufferObjectManager::_numOrphanedGLBufferObjects
protected

The documentation for this class was generated from the following file:

osg logo
Generated at Sat Jan 12 2013 03:05:57 for the OpenSceneGraph by doxygen 1.8.1.1.