vdr  1.7.27
cRecordings Member List
This is the complete list of members for cRecordings, including all inherited members.
Action(void)cRecordings [protected, virtual]
Action(void)cRecordings [protected, virtual]
Active(void)cThread
Active(void)cThread
Add(cListObject *Object, cListObject *After=NULL)cListBase
Add(cListObject *Object, cListObject *After=NULL)cListBase
AddByName(const char *FileName, bool TriggerUpdate=true)cRecordings
AddByName(const char *FileName, bool TriggerUpdate=true)cRecordings
Cancel(int WaitSeconds=0)cThread [protected]
Cancel(int WaitSeconds=0)cThread [protected]
ChangeState(void)cRecordings [inline]
ChangeState(void)cRecordings [inline]
Clear(void)cListBase [virtual]
Clear(void)cListBase [virtual]
cListBase(void)cListBase [protected]
cListBase(void)cListBase [protected]
Count(void) const cListBase [inline]
Count(void) const cListBase [inline]
countcListBase [protected]
cRecordings(bool Deleted=false)cRecordings
cRecordings(bool Deleted=false)cRecordings
cThread(const char *Description=NULL)cThread
cThread(const char *Description=NULL)cThread
Del(cListObject *Object, bool DeleteObject=true)cListBase
Del(cListObject *Object, bool DeleteObject=true)cListBase
DelByName(const char *FileName, bool RemoveRecording=true)cRecordings
DelByName(const char *FileName, bool RemoveRecording=true)cRecordings
deletedcRecordings [private]
First(void) constcList< cRecording > [inline]
First(void) constcList< cRecording > [inline]
Get(int Index) constcList< cRecording > [inline]
Get(int Index) constcList< cRecording > [inline]
GetByName(const char *FileName)cRecordings
GetByName(const char *FileName)cRecordings
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
IsMainThread(void)cThread [inline, static]
IsMainThread(void)cThread [inline, static]
Last(void) constcList< cRecording > [inline]
Last(void) constcList< cRecording > [inline]
lastObjectcListBase [protected]
lastUpdatecRecordings [private]
Load(void)cRecordings [inline]
Load(void)cRecordings [inline]
Lock(void)cThread [inline, protected]
Lock(void)cThread [inline, protected]
MBperMinute(void)cRecordings
MBperMinute(void)cRecordings
Move(int From, int To)cListBase [virtual]
Move(cListObject *From, cListObject *To)cListBase
Move(int From, int To)cListBase [virtual]
Move(cListObject *From, cListObject *To)cListBase
NeedsUpdate(void)cRecordings
NeedsUpdate(void)cRecordings
Next(const cRecording *object) constcList< cRecording > [inline]
Next(const cRecording *object) constcList< cRecording > [inline]
objectscListBase [protected]
Prev(const cRecording *object) constcList< cRecording > [inline]
Prev(const cRecording *object) constcList< cRecording > [inline]
Refresh(bool Foreground=false)cRecordings [private]
Refresh(bool Foreground=false)cRecordings [private]
ResetResume(const char *ResumeFileName=NULL)cRecordings
ResetResume(const char *ResumeFileName=NULL)cRecordings
Running(void)cThread [inline, protected]
Running(void)cThread [inline, protected]
ScanVideoDir(const char *DirName, bool Foreground=false, int LinkLevel=0)cRecordings [private]
ScanVideoDir(const char *DirName, bool Foreground=false, int LinkLevel=0)cRecordings [private]
SetDescription(const char *Description,...) __attribute__((format(printfcThread
SetDescription(const char *Description,...) __attribute__((format(printfcThread
SetIOPriority(int Priority)cThread [protected]
SetIOPriority(int Priority)cThread [protected]
SetMainThreadId(void)cThread [static]
SetMainThreadId(void)cThread [static]
SetPriority(int Priority)cThread [protected]
SetPriority(int Priority)cThread [protected]
Sort(void)cListBase
Sort(void)cListBase
Start(void)cThread
Start(void)cThread
statecRecordings [private]
StateChanged(int &State)cRecordings
StateChanged(int &State)cRecordings
ThreadId(void)cThread [static]
ThreadId(void)cThread [static]
TotalFileSizeMB(void)cRecordings
TotalFileSizeMB(void)cRecordings
TouchUpdate(void)cRecordings
TouchUpdate(void)cRecordings
Unlock(void)cThread [inline, protected]
Unlock(void)cThread [inline, protected]
Update(bool Wait=false)cRecordings
Update(bool Wait=false)cRecordings
UpdateByName(const char *FileName)cRecordings
UpdateByName(const char *FileName)cRecordings
UpdateFileName(void)cRecordings [private]
UpdateFileName(void)cRecordings [private]
updateFileNamecRecordings [private, static]
~cListBase()cListBase [virtual]
~cListBase()cListBase [virtual]
~cRecordings()cRecordings [virtual]
~cRecordings()cRecordings [virtual]
~cThread()cThread [virtual]
~cThread()cThread [virtual]